The Knight Ruinator packs a deadly darkflame lance for its main ranged armament, a match for the awesome three-barreled weapon on the Knight Tyrant,* plus a pair of terrorpulse missile launchers that hurl swarms of armour-piercing missiles big enough to burst a Space Marine. On the left, to nobody’s surprise – with most Chaos Knights believing that having more than one decent gun is cowardice – is a vicious melee weapon called the Fellbore.

This short-ranged arsenal singles out the Ruinators as dedicated brawlers. Pilots of these infernal machines single out a particular target for their ire at the start of a battle, hunting it down with murderous focus before butchering their victim and moving on to their next unfortunate plaything.
Rules for fielding your own Knight Ruinator alongside its equally appalling cousins can be found in the new Codex: Chaos Knights, a haunting tome full of background lore, miniatures galleries, and rules for these enormous oathbreakers. If you’ve ever wondered why anyone would want to give up a cozy life of stomping around giant castles talking about family trees and instead go out into the galaxy on a mad killing spree with their giant murder mech, you’ll find your answers here.
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